Why the Command & Conquer Remastered developers left in a 25-year-old exploit

One of the brilliant things about Command & Conquered Remastered is how it remains faithful to the original real-time strategy classic while updating it in all the right areas.

But one area the developers left alone was a 25-year-old exploit. You’d think they’d want to fix it – but not this one, because it gave players a fighting chance against the rock hard AI.

I’m talking about Command & Conquer’s infamous sandbag exploit – aka the best strategy against the AI on the hardest missions.

For the uninitiated, Command & Conquer has an odd bug that causes the enemy AI to consider sandbags an impassable obstacle. And they don’t seem interested in blowing them up, either. Weird.

Back in 1995, players discovered this bug and used it to their advantage. They’d build long lines of sandbags, creeping out from their home base and stretching across the map to wrap around the AI base, effectively trapping the enemy in place.